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PUBLISHED: 2001
PAGES: 36

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3D Graphics Modelling and Rendering mini-HOWTO

By Dane Jarvis

Details download and installation instructions for a graphics rendering and modelling development environment using RedHat Linux. On a similar note, graphics don’t magically appear on the screen — typically, they consist of lower-level graphics primitives (lines, rectangles, and individual pixels, for example). So, the graphics library can be considered the low-level graphics primitives used to build more complex objects (spheres, boxes, complex polygons, etc.).

Those complex objects are used to create even more complicated shapes and figures. The graphics library installed was the freeware implementation of OpenGL called Mesa. 2.2. The Graphics Modeller Since the graphics renderer is, ideally, completely hidden from the end-user, we’ll deal with that last (besides which, modelling is the next logical step in keeping with my house-building analogy).

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Dane Jarvis

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Dane Jarvis

Dane Jarvis